Mission Control demo v2

Polished command-center for FlowMaster with two data modes:
- SNAPSHOT: bundled src/scenarios.json from demo.flow-master.ai
- LIVE: in-browser fetch via src/lib/api.ts (dev-login + bearer)

Scenarios:
- procurement, extra-1, extra-2 (live from EA2)
- ar, hcm, gl, service (industry blueprints, same typed shell)

Honesty pass after Oracle review:
- No invented numbers (Telemetry derives SLA + agent acceptance from real data)
- Preview-only actions fire toasts naming the endpoint to wire them
- Blueprint tours framed as 'industry blueprint', not 'we don't have this yet'
- Mode pill + last-fetch age + refresh in topbar
- Dev CORS dodged via vite proxy; production deploys same-origin

18 vitest tests + 26 playwright smoke assertions + DOM layout audit.

Constraint: cross-origin live mode rejected by browser → fall back to snapshot
Rejected: hardcoded SLA % | dishonest demo metrics
Directive: wire preview-only action handlers to /api/runtime/transactions/{id}/actions to ship them for real
Confidence: high
Scope-risk: narrow
Not-tested: production deployment via flowmaster-ops overlay
This commit is contained in:
2026-06-14 00:09:32 +04:00
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// App shell — scene switcher + top bar + command palette + tour overlay.
import { useApp, scenarioById } from "./state/store";
import Landing from "./scenes/Landing";
import MissionControl from "./scenes/MissionControl";
import RunHistory from "./scenes/RunHistory";
import CommandBar from "./components/CommandBar";
import Tour from "./components/Tour";
import Toaster from "./components/Toaster";
import { Cmd, Home, Layers, History as HistoryIcon, Sparkles, Pulse, Refresh } from "./components/icons";
import { liveMeta } from "./data/scenarios";
export default function App() {
const scene = useApp((s) => s.scene);
const setScene = useApp((s) => s.setScene);
const setCmdOpen = useApp((s) => s.setCmdOpen);
const scenarioId = useApp((s) => s.scenarioId);
const sc = scenarioById(scenarioId);
const startTour = useApp((s) => s.startTour);
const tourActive = useApp((s) => s.tour.active);
const mode = useApp((s) => s.mode);
const setMode = useApp((s) => s.setMode);
const liveLoading = useApp((s) => s.liveLoading);
const liveFetchedAt = useApp((s) => s.liveFetchedAt);
const liveAge = liveFetchedAt ? `${Math.max(0, Math.floor((Date.now() - liveFetchedAt) / 1000))}s ago` : null;
return (
<div className={`shell shell-${scene}`}>
{scene !== "landing" && (
<header className="topbar" data-anchor="topbar">
<button className="brand-lock brand-btn" onClick={() => setScene("landing")} aria-label="Home">
<span className="brand-mark sm" />
<span className="brand-name">FlowMaster</span>
<span className="brand-divider" />
<span className="brand-sub">Mission Control</span>
</button>
<nav className="tabs" role="tablist">
<button role="tab" aria-selected={scene === "mission"} className={`tab${scene === "mission" ? " tab-sel" : ""}`} onClick={() => setScene("mission")}>
<Layers size={13} /> Mission
</button>
<button role="tab" aria-selected={scene === "history"} className={`tab${scene === "history" ? " tab-sel" : ""}`} onClick={() => setScene("history")}>
<HistoryIcon size={13} /> Runs
</button>
<button role="tab" aria-selected={false} className="tab" onClick={() => setScene("landing")}>
<Home size={13} /> Home
</button>
</nav>
<div className="topbar-mid">
{sc && (
<div className="topbar-context">
<span className="topbar-chip">
<span className="dot dot-running" /> {sc.family.label}
</span>
<span className="topbar-chip">
<span className="mono">{sc.defName.slice(0, 40)}</span>
</span>
<span className="topbar-chip mono">{sc.version}</span>
{sc.live ? (
<span className="tag tag-live">live · {liveMeta.fetchedFrom?.replace("https://", "")}</span>
) : (
<span className="tag tag-syn">blueprint</span>
)}
</div>
)}
</div>
<div className="topbar-actions">
<button
className={`link-btn mode-toggle mode-${mode}`}
onClick={() => setMode(mode === "live" ? "snapshot" : "live")}
disabled={liveLoading}
title={mode === "live"
? `Live mode is on. Fetched ${liveAge}. Click to drop back to snapshot.`
: "Click to fetch live scenarios from demo.flow-master.ai in the browser."}
>
{liveLoading ? <span className="spin" /> : <Pulse size={12} />}
<span className={`mode-pill mode-${mode}`}>{mode === "live" ? "LIVE" : "SNAPSHOT"}</span>
{mode === "live" && liveAge && <span className="topbar-age">{liveAge}</span>}
</button>
{mode === "live" && (
<button className="link-btn" onClick={() => setMode("live")} disabled={liveLoading} title="Re-fetch live scenarios">
<Refresh size={12} /> Refresh
</button>
)}
<button className="link-btn" onClick={startTour} disabled={tourActive}>
<Sparkles size={13} /> Tour
</button>
<button className="link-btn" onClick={() => setCmdOpen(true)}>
<Cmd size={13} /> Command <kbd>K</kbd>
</button>
</div>
</header>
)}
<div className="scene">
{scene === "landing" && <Landing />}
{scene === "mission" && <MissionControl />}
{scene === "history" && <RunHistory />}
</div>
<CommandBar />
<Tour />
<Toaster />
</div>
);
}