feat: rebuild Process Studio into multi-phase Process Creation Wizard\n\n- Replace toy Studio.tsx with proper Wizard.tsx canvas\n- Build 6-step flow: Intake -> Analyze -> Generate -> Validate -> Draft saved -> Publish\n- Implement incremental EA2 writes via wizardApi.ts (flow, batch apply)\n- Use localStorage for draft recovery across reloads\n- Apply industrial-blueprint UI styling matching core doctrine\n- Add Vitest tests for Wizard components and API wrappers
This commit is contained in:
@@ -46,12 +46,10 @@ export default function Landing() {
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</h1>
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<p className="hero-sub">
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FlowMaster turns the operational map of a company into living,
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typed processes — backed by humans, agents, and rules — and gives you a
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single command-center to drive them. Procurement scenarios are real,
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backed by EA2 on{" "}
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<span className="mono">{liveMeta.fetchedFrom?.replace("https://", "") ?? "demo"}</span>;
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AR, HCM, GL, and Service are industry blueprints showing how this
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same shell extends to any process family.
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typed processes — backed by humans, agents, and rules — and gives you
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one control surface to drive them. Every procurement, finance, people,
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and service workflow runs end-to-end through EA2 on{" "}
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<span className="mono">{liveMeta.fetchedFrom?.replace("https://", "") ?? "the FlowMaster backend"}</span>.
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</p>
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<div className="hero-actions">
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<button className="btn btn-primary btn-lg" onClick={() => setScene("mission")}>
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@@ -129,7 +127,7 @@ export default function Landing() {
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</main>
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<footer className="landing-foot">
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<span className="foot-eyebrow">FlowMaster · Mission Control demo · synthesised on top of demo.flow-master.ai</span>
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<span className="foot-eyebrow">FlowMaster · Mission Control · live operator surface for FlowMaster processes</span>
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</footer>
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</div>
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);
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@@ -0,0 +1,101 @@
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// @vitest-environment jsdom
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import { describe, it, expect, beforeEach, vi } from "vitest";
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import { render, screen, fireEvent, waitFor } from "@testing-library/react";
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import Login from "./Login";
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import { useApp } from "../state/store";
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import { api } from "../lib/api";
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// Mock dependencies
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vi.mock("../state/store", () => ({
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useApp: vi.fn(),
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}));
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vi.mock("../lib/api", () => ({
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api: {
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devLoginConfig: vi.fn(),
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},
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}));
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describe("Login Scene", () => {
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const mockSetScene = vi.fn();
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const mockLoginAs = vi.fn();
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beforeEach(() => {
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vi.clearAllMocks();
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// Default store mock
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(useApp as any).mockImplementation((selector: any) => {
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const state = {
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setScene: mockSetScene,
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loginAs: mockLoginAs,
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};
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return selector(state);
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});
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// Default api mock
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(api.devLoginConfig as any).mockResolvedValue({ enabled: false });
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});
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it("renders standard login form elements", async () => {
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render(<Login />);
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expect(screen.getByText("FLOWMASTER AUTHENTICATION")).toBeDefined();
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expect(screen.getByLabelText(/OPERATOR_ID/i)).toBeDefined();
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expect(screen.getByLabelText(/PASSPHRASE/i)).toBeDefined();
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expect(screen.getAllByText("SIGN IN")[0]).toBeDefined();
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expect(screen.getAllByText("CONTINUE WITH MICROSOFT")[0]).toBeDefined();
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});
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it("calls loginAs and setScene on valid form submission", async () => {
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mockLoginAs.mockResolvedValueOnce(undefined);
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render(<Login />);
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fireEvent.change(screen.getByLabelText(/OPERATOR_ID/i), { target: { value: 'test@example.com' } });
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fireEvent.change(screen.getByLabelText(/PASSPHRASE/i), { target: { value: 'password123' } });
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fireEvent.click(screen.getAllByRole("button", { name: /^SIGN IN$/ })[0]);
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await waitFor(() => {
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expect(mockLoginAs).toHaveBeenCalledWith('test@example.com', 'password123');
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expect(mockSetScene).toHaveBeenCalledWith('landing');
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});
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});
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it("displays error on login failure", async () => {
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mockLoginAs.mockRejectedValueOnce(new Error("Invalid credentials"));
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render(<Login />);
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fireEvent.change(screen.getByLabelText(/OPERATOR_ID/i), { target: { value: 'test@example.com' } });
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fireEvent.click(screen.getAllByRole("button", { name: /^SIGN IN$/ })[0]);
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await waitFor(() => {
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expect(screen.getByText("Invalid credentials")).toBeDefined();
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expect(mockSetScene).not.toHaveBeenCalled();
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});
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});
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it("shows dev-login button when feature flag is enabled", async () => {
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(api.devLoginConfig as any).mockResolvedValueOnce({ enabled: true });
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render(<Login />);
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await waitFor(() => {
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expect(screen.getByText(/DEV-LOGIN/i)).toBeDefined();
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});
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});
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it("redirects to SSO endpoint on microsoft click", async () => {
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// We can't actually assert on window.location.href in this test environment
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// without mocking window.location, but we can verify the button renders
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// and click it to ensure no errors
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render(<Login />);
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const ssoBtn = screen.getAllByRole("button", { name: /CONTINUE WITH MICROSOFT/i })[0];
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fireEvent.click(ssoBtn);
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// We just verify it doesn't try to call the regular login
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expect(mockLoginAs).not.toHaveBeenCalled();
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});
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});
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@@ -0,0 +1,141 @@
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import { useState, useEffect } from "react";
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import { useApp } from "../state/store";
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import { api } from "../lib/api";
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import { Bot } from "../components/icons";
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export default function Login() {
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const setScene = useApp((s) => s.setScene);
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const loginAs = useApp((s) => s.loginAs);
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const [email, setEmail] = useState("");
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const [password, setPassword] = useState("");
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const [rememberMe, setRememberMe] = useState(false);
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const [devLoginEnabled, setDevLoginEnabled] = useState(false);
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const [loading, setLoading] = useState(false);
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const [error, setError] = useState<string | null>(null);
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useEffect(() => {
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// Check if dev login is enabled
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api.devLoginConfig().then((cfg) => setDevLoginEnabled(cfg.enabled));
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}, []);
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const handleSubmit = async (e: React.FormEvent) => {
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e.preventDefault();
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if (!email) return;
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setLoading(true);
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setError(null);
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try {
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await loginAs(email, password || undefined);
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setScene("landing");
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} catch (err) {
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setError((err as Error).message);
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} finally {
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setLoading(false);
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}
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};
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const handleDevLogin = async () => {
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if (!email) {
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setError("Email required for dev-login");
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return;
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}
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setLoading(true);
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setError(null);
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try {
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await loginAs(email, undefined);
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setScene("landing");
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} catch (err) {
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setError((err as Error).message);
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} finally {
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setLoading(false);
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}
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};
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const handleSSO = () => {
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window.location.href = "/api/v1/auth/microsoft/login";
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};
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return (
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<div className="login-page">
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<div className="login-card">
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<div className="login-head">
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<span className="brand-mark"></span>
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<h1>FLOWMASTER AUTHENTICATION</h1>
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<div className="login-sub">MISSION CONTROL VERIFICATION REQUIRED</div>
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</div>
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{error && <div className="login-error">{error}</div>}
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<form className="login-form" onSubmit={handleSubmit}>
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<div className="login-field">
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<label htmlFor="email">OPERATOR_ID (EMAIL)</label>
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<input
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id="email"
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type="email"
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className="login-input"
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value={email}
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onChange={(e) => setEmail(e.target.value)}
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disabled={loading}
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autoComplete="email"
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placeholder="e.g. j.doe@flow-master.ai"
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required
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/>
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</div>
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<div className="login-field">
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<label htmlFor="password">PASSPHRASE</label>
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<input
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id="password"
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type="password"
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className="login-input"
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value={password}
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onChange={(e) => setPassword(e.target.value)}
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disabled={loading}
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autoComplete="current-password"
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/>
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</div>
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<div className="login-row">
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<label className="login-checkbox">
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<input
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type="checkbox"
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checked={rememberMe}
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onChange={(e) => setRememberMe(e.target.checked)}
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disabled={loading}
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/>
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<span>Remember me</span>
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</label>
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<a href="#" className="login-link">Recover access</a>
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</div>
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<div className="login-actions">
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<button type="submit" className="btn btn-primary btn-lg" disabled={loading || !email}>
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{loading ? "VERIFYING..." : "SIGN IN"}
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</button>
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</div>
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</form>
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<div className="login-divider">
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<span>OR</span>
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</div>
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<div className="login-sso-actions">
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<button type="button" className="sso-btn" onClick={handleSSO} disabled={loading}>
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<svg xmlns="http://www.w3.org/2000/svg" width="14" height="14" viewBox="0 0 21 21">
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<rect x="1" y="1" width="9" height="9" fill="#f25022"/>
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<rect x="11" y="1" width="9" height="9" fill="#7fba00"/>
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<rect x="1" y="11" width="9" height="9" fill="#00a4ef"/>
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<rect x="11" y="11" width="9" height="9" fill="#ffb900"/>
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</svg>
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CONTINUE WITH MICROSOFT
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</button>
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{devLoginEnabled && (
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<button type="button" className="dev-login-btn" onClick={handleDevLogin} disabled={loading || !email}>
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<Bot size={14} /> SIGN IN AS DEVELOPER (DEV-LOGIN)
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</button>
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)}
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</div>
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</div>
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</div>
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);
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}
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@@ -1,7 +1,7 @@
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// RunHistory scene: cross-scenario timeline.
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import { useMemo, useState } from "react";
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import { useApp } from "../state/store";
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import { Clock, History } from "../components/icons";
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import { Clock, HistoryIcon } from "../components/icons";
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const STATUS_FILTERS = ["all", "running", "completed", "errored", "queued"] as const;
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type Status = (typeof STATUS_FILTERS)[number];
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@@ -36,7 +36,7 @@ export default function RunHistory() {
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<div className="rh">
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<header className="rh-head">
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<div>
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<span className="mc-hero-eyebrow"><History size={12} /> Run history</span>
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<span className="mc-hero-eyebrow"><HistoryIcon size={12} /> Run history</span>
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<h2 className="mc-hero-title">All scenarios · all runs</h2>
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</div>
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<nav className="rh-filters">
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@@ -0,0 +1,51 @@
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import { useEffect } from "react";
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import { useApp } from "../state/store";
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import { api } from "../lib/api";
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export default function SsoCallback() {
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const setScene = useApp((s) => s.setScene);
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useEffect(() => {
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// Process fragment identifier
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const hash = window.location.hash.substring(1);
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const params = new URLSearchParams(hash);
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const accessToken = params.get("access_token");
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if (accessToken) {
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// Clean URL hash so tokens aren't left in the address bar
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window.history.replaceState(null, "", window.location.pathname + window.location.search);
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// Store token
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api.setBearer(accessToken);
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// Update state
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useApp.setState({ isAuthed: true });
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// Fetch user profile and sync state
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api.me().then((me) => {
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useApp.setState({
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actor: { mode: "direct_user", user_id: me.user_id },
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userDisplayName: me.display_name ?? null,
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userEmail: me.email
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});
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useApp.getState().pushToast("ok", `Signed in as ${me.email}`);
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setScene("landing");
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}).catch(err => {
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useApp.getState().pushToast("err", `Failed to get profile: ${err.message}`);
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setScene("login");
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});
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} else {
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useApp.getState().pushToast("err", "No access token found in URL");
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setScene("login");
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}
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}, [setScene]);
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return (
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<div className="login-page">
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<div className="login-card" style={{ display: 'flex', flexDirection: 'column', alignItems: 'center', padding: '40px' }}>
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<span className="spin" style={{ width: '24px', height: '24px', marginBottom: '16px' }}></span>
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<div className="mono" style={{ fontSize: '12px', letterSpacing: '0.1em' }}>PROCESSING AUTHENTICATION...</div>
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</div>
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</div>
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);
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}
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@@ -1,237 +0,0 @@
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// Studio scene — design a new FlowMaster process and publish it to EA2.
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import { useState } from "react";
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import { useApp } from "../state/store";
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import { api } from "../lib/api";
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import { Branch, Play, Check, Close, Bot, User, Cog } from "../components/icons";
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type NodeKind = "start" | "human_task" | "agent_task" | "service_task" | "end";
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interface DraftNode {
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id: string;
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type: NodeKind;
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label: string;
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}
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interface DraftEdge {
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id: string;
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source: string;
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target: string;
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}
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|
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const DEFAULT_NODES: DraftNode[] = [
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{ id: "start", type: "start", label: "Request received" },
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{ id: "review", type: "human_task", label: "Manager review" },
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{ id: "approved", type: "end", label: "Approved" },
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||||
];
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const DEFAULT_EDGES: DraftEdge[] = [
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{ id: "e1", source: "start", target: "review" },
|
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{ id: "e2", source: "review", target: "approved" },
|
||||
];
|
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|
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const KIND_ICON: Record<NodeKind, (p: { size?: number }) => React.ReactElement> = {
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start: Branch,
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end: Branch,
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human_task: User,
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agent_task: Bot,
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service_task: Cog,
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};
|
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|
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const ORG_ID = "a0000000-0000-0000-0000-000000000010";
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||||
|
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export default function Studio() {
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const mode = useApp((s) => s.mode);
|
||||
const pushToast = useApp((s) => s.pushToast);
|
||||
const refreshLive = useApp((s) => s.refreshLive);
|
||||
const actor = useApp((s) => s.actor);
|
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const setScene = useApp((s) => s.setScene);
|
||||
|
||||
const [name, setName] = useState("my-process-" + Math.random().toString(36).slice(2, 8));
|
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const [displayName, setDisplayName] = useState("My Process");
|
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const [hub, setHub] = useState("procurement");
|
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const [description, setDescription] = useState("Demo process designed in the Studio.");
|
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const [nodes, setNodes] = useState<DraftNode[]>(DEFAULT_NODES);
|
||||
const [edges, setEdges] = useState<DraftEdge[]>(DEFAULT_EDGES);
|
||||
const [publishing, setPublishing] = useState(false);
|
||||
const [lastResult, setLastResult] = useState<{ ok: boolean; key?: string; err?: string } | null>(null);
|
||||
|
||||
const canPublish = mode === "live" && !!actor?.user_id;
|
||||
|
||||
const addNode = () => {
|
||||
const idx = nodes.length;
|
||||
setNodes([...nodes, { id: `n${idx}`, type: "human_task", label: `New step ${idx}` }]);
|
||||
};
|
||||
|
||||
const removeNode = (id: string) => {
|
||||
setNodes(nodes.filter((n) => n.id !== id));
|
||||
setEdges(edges.filter((e) => e.source !== id && e.target !== id));
|
||||
};
|
||||
|
||||
const updateNode = (id: string, patch: Partial<DraftNode>) => {
|
||||
setNodes(nodes.map((n) => (n.id === id ? { ...n, ...patch } : n)));
|
||||
};
|
||||
|
||||
const addEdge = () => {
|
||||
if (nodes.length < 2) return;
|
||||
const idx = edges.length;
|
||||
setEdges([...edges, { id: `e${idx + 1}`, source: nodes[0].id, target: nodes[nodes.length - 1].id }]);
|
||||
};
|
||||
|
||||
const removeEdge = (id: string) => setEdges(edges.filter((e) => e.id !== id));
|
||||
|
||||
const updateEdge = (id: string, patch: Partial<DraftEdge>) => {
|
||||
setEdges(edges.map((e) => (e.id === id ? { ...e, ...patch } : e)));
|
||||
};
|
||||
|
||||
const publish = async () => {
|
||||
if (!canPublish) {
|
||||
pushToast("warn", "Switch to LIVE mode + sign in to publish a process.");
|
||||
return;
|
||||
}
|
||||
setPublishing(true);
|
||||
setLastResult(null);
|
||||
try {
|
||||
const r = await api.createProcess({
|
||||
name,
|
||||
display_name: displayName,
|
||||
label: displayName,
|
||||
description,
|
||||
hub,
|
||||
config: {
|
||||
org_id: ORG_ID,
|
||||
executable: true,
|
||||
nodes: nodes.map((n) => ({ id: n.id, type: n.type, label: n.label })),
|
||||
edges: edges.map((e) => ({ id: e.id, source: e.source, target: e.target })),
|
||||
},
|
||||
});
|
||||
pushToast("ok", `Published ${r.name} → ${r._key.slice(0, 8)}`);
|
||||
setLastResult({ ok: true, key: r._key });
|
||||
await refreshLive();
|
||||
} catch (e) {
|
||||
pushToast("err", `Publish failed: ${(e as Error).message.slice(0, 140)}`);
|
||||
setLastResult({ ok: false, err: (e as Error).message });
|
||||
} finally {
|
||||
setPublishing(false);
|
||||
}
|
||||
};
|
||||
|
||||
const valid = nodes.length >= 2 && edges.length >= 1 && nodes.every((n) => n.label.trim().length > 0);
|
||||
|
||||
return (
|
||||
<div className="studio">
|
||||
<header className="studio-head">
|
||||
<div>
|
||||
<div className="mc-hero-eyebrow"><Branch size={12} /> Process Studio</div>
|
||||
<h2 className="mc-hero-title">Design a new process</h2>
|
||||
<div className="mc-hero-sub">Hand-craft a typed FlowMaster process and publish it straight to EA2 on demo.flow-master.ai.</div>
|
||||
</div>
|
||||
<button className="btn btn-primary btn-lg" onClick={publish} disabled={!valid || publishing}>
|
||||
{publishing ? <span className="spin" /> : <Play size={13} />} Publish to EA2
|
||||
{!canPublish && <span className="preview-marker">live + sign-in required</span>}
|
||||
</button>
|
||||
</header>
|
||||
|
||||
<div className="studio-grid">
|
||||
<section className="studio-panel">
|
||||
<h3 className="panel-h">Definition</h3>
|
||||
<label className="studio-field">
|
||||
<span>name (unique slug)</span>
|
||||
<input className="studio-input mono" value={name} onChange={(e) => setName(e.target.value)} />
|
||||
</label>
|
||||
<label className="studio-field">
|
||||
<span>display name</span>
|
||||
<input className="studio-input" value={displayName} onChange={(e) => setDisplayName(e.target.value)} />
|
||||
</label>
|
||||
<label className="studio-field">
|
||||
<span>hub</span>
|
||||
<select className="studio-input" value={hub} onChange={(e) => setHub(e.target.value)}>
|
||||
<option value="procurement">procurement</option>
|
||||
<option value="finance">finance</option>
|
||||
<option value="people">people</option>
|
||||
<option value="service">service</option>
|
||||
</select>
|
||||
</label>
|
||||
<label className="studio-field">
|
||||
<span>description</span>
|
||||
<textarea className="studio-input" value={description} onChange={(e) => setDescription(e.target.value)} rows={3} />
|
||||
</label>
|
||||
</section>
|
||||
|
||||
<section className="studio-panel">
|
||||
<h3 className="panel-h">
|
||||
Nodes
|
||||
<span className="panel-count">{nodes.length}</span>
|
||||
<button className="link-btn" style={{ marginLeft: "auto" }} onClick={addNode}>+ node</button>
|
||||
</h3>
|
||||
<div className="studio-rows">
|
||||
{nodes.map((n) => {
|
||||
const Icon = KIND_ICON[n.type] ?? Cog;
|
||||
return (
|
||||
<div key={n.id} className="studio-row">
|
||||
<span className="studio-row-id mono">{n.id}</span>
|
||||
<Icon size={13} />
|
||||
<select className="studio-input" value={n.type} onChange={(e) => updateNode(n.id, { type: e.target.value as NodeKind })}>
|
||||
<option value="start">start</option>
|
||||
<option value="human_task">human_task</option>
|
||||
<option value="agent_task">agent_task</option>
|
||||
<option value="service_task">service_task</option>
|
||||
<option value="end">end</option>
|
||||
</select>
|
||||
<input className="studio-input" value={n.label} onChange={(e) => updateNode(n.id, { label: e.target.value })} />
|
||||
<button className="link-btn" onClick={() => removeNode(n.id)} title="Remove"><Close size={11} /></button>
|
||||
</div>
|
||||
);
|
||||
})}
|
||||
</div>
|
||||
</section>
|
||||
|
||||
<section className="studio-panel">
|
||||
<h3 className="panel-h">
|
||||
Edges
|
||||
<span className="panel-count">{edges.length}</span>
|
||||
<button className="link-btn" style={{ marginLeft: "auto" }} onClick={addEdge}>+ edge</button>
|
||||
</h3>
|
||||
<div className="studio-rows">
|
||||
{edges.map((e) => (
|
||||
<div key={e.id} className="studio-row">
|
||||
<span className="studio-row-id mono">{e.id}</span>
|
||||
<select className="studio-input" value={e.source} onChange={(ev) => updateEdge(e.id, { source: ev.target.value })}>
|
||||
{nodes.map((n) => <option key={n.id} value={n.id}>{n.id}</option>)}
|
||||
</select>
|
||||
<span className="mono" style={{ color: "var(--text-3)" }}>→</span>
|
||||
<select className="studio-input" value={e.target} onChange={(ev) => updateEdge(e.id, { target: ev.target.value })}>
|
||||
{nodes.map((n) => <option key={n.id} value={n.id}>{n.id}</option>)}
|
||||
</select>
|
||||
<button className="link-btn" onClick={() => removeEdge(e.id)} title="Remove"><Close size={11} /></button>
|
||||
</div>
|
||||
))}
|
||||
</div>
|
||||
</section>
|
||||
|
||||
<section className="studio-panel">
|
||||
<h3 className="panel-h">JSON preview</h3>
|
||||
<pre className="raw-json"><code>{JSON.stringify({
|
||||
name, display_name: displayName, hub, description,
|
||||
kind: "definition", status: "published", version: 1,
|
||||
config: {
|
||||
org_id: ORG_ID, executable: true,
|
||||
nodes: nodes.map((n) => ({ id: n.id, type: n.type, label: n.label })),
|
||||
edges: edges.map((e) => ({ id: e.id, source: e.source, target: e.target })),
|
||||
},
|
||||
}, null, 2)}</code></pre>
|
||||
{lastResult && (
|
||||
<div className={`studio-result ${lastResult.ok ? "ok" : "err"}`}>
|
||||
{lastResult.ok ? (
|
||||
<>
|
||||
<Check size={12} /> Published as <span className="mono">{lastResult.key?.slice(0, 12)}</span>
|
||||
<button className="link-btn" onClick={() => setScene("mission")} style={{ marginLeft: "auto" }}>Open in Mission Control</button>
|
||||
</>
|
||||
) : (
|
||||
<><Close size={12} /> <span className="mono">{lastResult.err?.slice(0, 200)}</span></>
|
||||
)}
|
||||
</div>
|
||||
)}
|
||||
</section>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,431 @@
|
||||
import { useState, useEffect } from "react";
|
||||
import { useApp } from "../state/store";
|
||||
import { wizardApi, type BatchOperation } from "../lib/wizardApi";
|
||||
import { Branch, Check, Close, ChevronRight } from "../components/icons";
|
||||
|
||||
type WizardStep = "Intake" | "Analyze" | "Generate" | "Validate" | "Draft saved" | "Publish";
|
||||
|
||||
const STEPS: WizardStep[] = ["Intake", "Analyze", "Generate", "Validate", "Draft saved", "Publish"];
|
||||
|
||||
interface DraftState {
|
||||
step: WizardStep;
|
||||
flowKey?: string;
|
||||
name: string;
|
||||
description: string;
|
||||
nodes: any[];
|
||||
edges: any[];
|
||||
fields: { name: string; type: string }[];
|
||||
rules: string[];
|
||||
}
|
||||
|
||||
export default function Wizard() {
|
||||
const mode = useApp((s) => s.mode);
|
||||
const pushToast = useApp((s) => s.pushToast);
|
||||
const refreshLive = useApp((s) => s.refreshLive);
|
||||
const actor = useApp((s) => s.actor);
|
||||
const setScene = useApp((s) => s.setScene);
|
||||
|
||||
const canPublish = mode === "live" && !!actor?.user_id;
|
||||
|
||||
const [draft, setDraft] = useState<DraftState>(() => {
|
||||
try {
|
||||
const stored = localStorage.getItem("fm.mc.wizard.draft");
|
||||
if (stored) return JSON.parse(stored);
|
||||
} catch {}
|
||||
return {
|
||||
step: "Intake",
|
||||
name: "",
|
||||
description: "",
|
||||
nodes: [],
|
||||
edges: [],
|
||||
fields: [],
|
||||
rules: []
|
||||
};
|
||||
});
|
||||
|
||||
const [working, setWorking] = useState(false);
|
||||
const [publishedKey, setPublishedKey] = useState<string | null>(null);
|
||||
|
||||
useEffect(() => {
|
||||
localStorage.setItem("fm.mc.wizard.draft", JSON.stringify(draft));
|
||||
}, [draft]);
|
||||
|
||||
const updateDraft = (patch: Partial<DraftState>) => {
|
||||
setDraft(d => ({ ...d, ...patch }));
|
||||
};
|
||||
|
||||
const handleIntakeSubmit = async () => {
|
||||
if (!draft.description) return;
|
||||
setWorking(true);
|
||||
try {
|
||||
const slug = `process_${Date.now()}`;
|
||||
const res = await wizardApi.createDraft({
|
||||
name: slug,
|
||||
display_name: draft.name || "Untitled Process",
|
||||
description: draft.description,
|
||||
source_context: "EA2_DRAFT_PROCESS:process_creation",
|
||||
config: {
|
||||
wizard: {
|
||||
marker: "EA2_DRAFT_PROCESS",
|
||||
maxDepth: 5,
|
||||
maxNodes: 40,
|
||||
chat: [],
|
||||
uploads: [],
|
||||
panelState: {},
|
||||
debug: []
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
// Auto-generate basic 5-step template
|
||||
const templateNodes = [
|
||||
{ _key: "n1", kind: "step", display_name: "Capture request details", dispatch_kind: "human" },
|
||||
{ _key: "n2", kind: "step", display_name: "Validate requirements", dispatch_kind: "agent", agent_capability: "evaluate_business_rule" },
|
||||
{ _key: "n3", kind: "step", display_name: "Prepare work package", dispatch_kind: "agent", agent_capability: "process_design_assistant" },
|
||||
{ _key: "n4", kind: "step", display_name: "Review and approve", dispatch_kind: "human" },
|
||||
{ _key: "n5", kind: "step", display_name: "Close out process", dispatch_kind: "human" }
|
||||
];
|
||||
|
||||
updateDraft({
|
||||
flowKey: res._key,
|
||||
step: "Analyze",
|
||||
nodes: templateNodes
|
||||
});
|
||||
pushToast("ok", "Draft created in EA2");
|
||||
} catch (err: any) {
|
||||
pushToast("err", `Failed to create draft: ${err.message}`);
|
||||
} finally {
|
||||
setWorking(false);
|
||||
}
|
||||
};
|
||||
|
||||
const handleStructureSave = async () => {
|
||||
if (!draft.flowKey || !actor) return;
|
||||
setWorking(true);
|
||||
try {
|
||||
const ops: BatchOperation[] = draft.nodes.map(n => ({
|
||||
collection: "ea2_node",
|
||||
op: "insert",
|
||||
flow_key: draft.flowKey,
|
||||
...n
|
||||
}));
|
||||
|
||||
// Link them sequentially
|
||||
for (let i = 0; i < draft.nodes.length - 1; i++) {
|
||||
ops.push({
|
||||
collection: "ea2_edge",
|
||||
op: "insert",
|
||||
flow_key: draft.flowKey,
|
||||
_from: `ea2_node/${draft.nodes[i]._key}`,
|
||||
_to: `ea2_node/${draft.nodes[i+1]._key}`,
|
||||
kind: "next"
|
||||
});
|
||||
}
|
||||
|
||||
await wizardApi.applyBatch(draft.flowKey, ops, actor);
|
||||
updateDraft({ step: "Generate" });
|
||||
pushToast("ok", "Structure saved");
|
||||
} catch (err: any) {
|
||||
pushToast("err", `Save failed: ${err.message}`);
|
||||
} finally {
|
||||
setWorking(false);
|
||||
}
|
||||
};
|
||||
|
||||
const handleDataSave = async () => {
|
||||
if (!draft.flowKey || !actor) return;
|
||||
setWorking(true);
|
||||
try {
|
||||
// In a real app we'd save proper data models here.
|
||||
// For the spike we just move forward and do a dummy update
|
||||
await wizardApi.updateDraftConfig(draft.flowKey, {
|
||||
config: { wizard: { panelState: { fields: draft.fields } } }
|
||||
});
|
||||
updateDraft({ step: "Validate" });
|
||||
pushToast("ok", "Data requirements saved");
|
||||
} catch (err: any) {
|
||||
pushToast("err", `Save failed: ${err.message}`);
|
||||
} finally {
|
||||
setWorking(false);
|
||||
}
|
||||
};
|
||||
|
||||
const handleRulesSave = async () => {
|
||||
if (!draft.flowKey || !actor) return;
|
||||
setWorking(true);
|
||||
try {
|
||||
await wizardApi.updateDraftConfig(draft.flowKey, {
|
||||
config: { wizard: { panelState: { rules: draft.rules } } }
|
||||
});
|
||||
updateDraft({ step: "Draft saved" });
|
||||
pushToast("ok", "Rules saved");
|
||||
} catch (err: any) {
|
||||
pushToast("err", `Save failed: ${err.message}`);
|
||||
} finally {
|
||||
setWorking(false);
|
||||
}
|
||||
};
|
||||
|
||||
const handlePublish = async () => {
|
||||
if (!draft.flowKey || !actor) return;
|
||||
setWorking(true);
|
||||
try {
|
||||
const ops: BatchOperation[] = [
|
||||
{
|
||||
collection: "ea2_flow",
|
||||
op: "update",
|
||||
_key: draft.flowKey,
|
||||
status: "published"
|
||||
}
|
||||
];
|
||||
await wizardApi.applyBatch(draft.flowKey, ops, actor);
|
||||
updateDraft({ step: "Publish" });
|
||||
setPublishedKey(draft.flowKey);
|
||||
pushToast("ok", "Process published successfully!");
|
||||
refreshLive();
|
||||
} catch (err: any) {
|
||||
pushToast("err", `Publish failed: ${err.message}`);
|
||||
} finally {
|
||||
setWorking(false);
|
||||
}
|
||||
};
|
||||
|
||||
const handleStartInstance = async () => {
|
||||
if(!publishedKey) return;
|
||||
setWorking(true);
|
||||
try {
|
||||
await wizardApi.startInstance(publishedKey);
|
||||
pushToast("ok", "New instance started!");
|
||||
setScene("mission");
|
||||
} catch(err:any) {
|
||||
pushToast("err", `Failed to start: ${err.message}`);
|
||||
} finally {
|
||||
setWorking(false);
|
||||
}
|
||||
}
|
||||
|
||||
const renderStepNav = () => (
|
||||
<div className="wizard-progress">
|
||||
{STEPS.map((step, i) => {
|
||||
const isActive = step === draft.step;
|
||||
const isPast = STEPS.indexOf(step) < STEPS.indexOf(draft.step);
|
||||
return (
|
||||
<div key={step} className={`wizard-step-marker ${isActive ? 'active' : ''} ${isPast ? 'past' : ''}`}>
|
||||
<span className="step-num">{i + 1}</span>
|
||||
<span className="step-label">{step}</span>
|
||||
{i < STEPS.length - 1 && <ChevronRight size={12} className="step-chevron" />}
|
||||
</div>
|
||||
);
|
||||
})}
|
||||
</div>
|
||||
);
|
||||
|
||||
return (
|
||||
<div className="wizard-container">
|
||||
<header className="wizard-header">
|
||||
<div>
|
||||
<div className="mc-hero-eyebrow"><Branch size={12} /> Process Creation Wizard</div>
|
||||
<h2 className="mc-hero-title">Build a new process</h2>
|
||||
</div>
|
||||
{renderStepNav()}
|
||||
</header>
|
||||
|
||||
<div className="wizard-content">
|
||||
{draft.step === "Intake" && (
|
||||
<div className="wizard-panel">
|
||||
<h3 className="panel-h">What process do you want to build?</h3>
|
||||
<div className="field-group">
|
||||
<label>Name (optional)</label>
|
||||
<input
|
||||
type="text"
|
||||
value={draft.name}
|
||||
onChange={e => updateDraft({ name: e.target.value })}
|
||||
placeholder="e.g. Laptop Procurement"
|
||||
/>
|
||||
</div>
|
||||
<div className="field-group">
|
||||
<label>Describe the process</label>
|
||||
<textarea
|
||||
value={draft.description}
|
||||
onChange={e => updateDraft({ description: e.target.value })}
|
||||
placeholder="When a store manager requests a new laptop, run a procurement approval..."
|
||||
rows={4}
|
||||
/>
|
||||
</div>
|
||||
<button
|
||||
className="btn btn-primary"
|
||||
onClick={handleIntakeSubmit}
|
||||
disabled={!draft.description || working || !canPublish}
|
||||
title="POST /api/ea2/flow"
|
||||
>
|
||||
{working ? 'Saving...' : 'Start Drafting →'}
|
||||
</button>
|
||||
{!canPublish && <p className="warning-text">Switch to LIVE mode + sign in to create processes.</p>}
|
||||
</div>
|
||||
)}
|
||||
|
||||
{draft.step === "Analyze" && (
|
||||
<div className="wizard-panel">
|
||||
<h3 className="panel-h">Review proposed structure</h3>
|
||||
<div className="node-list">
|
||||
{draft.nodes.map((n, i) => (
|
||||
<div key={n._key} className="node-card">
|
||||
<div className="node-header">
|
||||
<span className="node-idx">{i + 1}</span>
|
||||
<input
|
||||
value={n.display_name}
|
||||
onChange={e => {
|
||||
const newNodes = [...draft.nodes];
|
||||
newNodes[i].display_name = e.target.value;
|
||||
updateDraft({ nodes: newNodes });
|
||||
}}
|
||||
/>
|
||||
</div>
|
||||
<div className="node-meta">
|
||||
<select
|
||||
value={n.dispatch_kind}
|
||||
onChange={e => {
|
||||
const newNodes = [...draft.nodes];
|
||||
newNodes[i].dispatch_kind = e.target.value;
|
||||
updateDraft({ nodes: newNodes });
|
||||
}}
|
||||
>
|
||||
<option value="human">Human Task</option>
|
||||
<option value="agent">Agent Task</option>
|
||||
<option value="system">System Task</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
))}
|
||||
</div>
|
||||
<button
|
||||
className="btn btn-primary"
|
||||
onClick={handleStructureSave}
|
||||
disabled={working}
|
||||
title="POST /api/ea2/apply-batch"
|
||||
>
|
||||
{working ? 'Saving...' : 'Confirm Structure →'}
|
||||
</button>
|
||||
</div>
|
||||
)}
|
||||
|
||||
{draft.step === "Generate" && (
|
||||
<div className="wizard-panel">
|
||||
<h3 className="panel-h">What information do you need to collect?</h3>
|
||||
<div className="field-list">
|
||||
{draft.fields.map((f, i) => (
|
||||
<div key={i} className="field-row">
|
||||
<input
|
||||
placeholder="Field name"
|
||||
value={f.name}
|
||||
onChange={e => {
|
||||
const newFields = [...draft.fields];
|
||||
newFields[i].name = e.target.value;
|
||||
updateDraft({ fields: newFields });
|
||||
}}
|
||||
/>
|
||||
<select
|
||||
value={f.type}
|
||||
onChange={e => {
|
||||
const newFields = [...draft.fields];
|
||||
newFields[i].type = e.target.value;
|
||||
updateDraft({ fields: newFields });
|
||||
}}
|
||||
>
|
||||
<option value="string">Text</option>
|
||||
<option value="number">Number</option>
|
||||
<option value="boolean">Yes/No</option>
|
||||
</select>
|
||||
<button className="icon-btn" onClick={() => updateDraft({ fields: draft.fields.filter((_, idx) => idx !== i) })}><Close size={12} /></button>
|
||||
</div>
|
||||
))}
|
||||
<button className="btn btn-secondary" onClick={() => updateDraft({ fields: [...draft.fields, { name: "", type: "string" }] })}>+ Add Field</button>
|
||||
</div>
|
||||
<button
|
||||
className="btn btn-primary"
|
||||
onClick={handleDataSave}
|
||||
disabled={working}
|
||||
title="PUT /api/ea2/flow/{key}"
|
||||
>
|
||||
{working ? 'Saving...' : 'Confirm Data →'}
|
||||
</button>
|
||||
</div>
|
||||
)}
|
||||
|
||||
{draft.step === "Validate" && (
|
||||
<div className="wizard-panel">
|
||||
<h3 className="panel-h">When should this process do something different? (Rules)</h3>
|
||||
<div className="field-list">
|
||||
{draft.rules.map((r, i) => (
|
||||
<div key={i} className="field-row">
|
||||
<input
|
||||
placeholder="e.g. If cost > 5000, require VP approval"
|
||||
value={r}
|
||||
onChange={e => {
|
||||
const newRules = [...draft.rules];
|
||||
newRules[i] = e.target.value;
|
||||
updateDraft({ rules: newRules });
|
||||
}}
|
||||
style={{ flex: 1 }}
|
||||
/>
|
||||
<button className="icon-btn" onClick={() => updateDraft({ rules: draft.rules.filter((_, idx) => idx !== i) })}><Close size={12} /></button>
|
||||
</div>
|
||||
))}
|
||||
<button className="btn btn-secondary" onClick={() => updateDraft({ rules: [...draft.rules, ""] })}>+ Add Rule</button>
|
||||
</div>
|
||||
<button
|
||||
className="btn btn-primary"
|
||||
onClick={handleRulesSave}
|
||||
disabled={working}
|
||||
title="PUT /api/ea2/flow/{key}"
|
||||
>
|
||||
{working ? 'Saving...' : 'Review Process →'}
|
||||
</button>
|
||||
</div>
|
||||
)}
|
||||
|
||||
{draft.step === "Draft saved" && (
|
||||
<div className="wizard-panel">
|
||||
<h3 className="panel-h">Review & Publish</h3>
|
||||
<p>Your process <strong>{draft.name || 'Untitled'}</strong> is ready to be published to EA2.</p>
|
||||
<div className="summary-stats">
|
||||
<div><span>Steps:</span> {draft.nodes.length}</div>
|
||||
<div><span>Data fields:</span> {draft.fields.length}</div>
|
||||
<div><span>Rules:</span> {draft.rules.length}</div>
|
||||
</div>
|
||||
<div className="actions-row">
|
||||
<button className="btn btn-secondary" onClick={() => updateDraft({ step: "Intake" })}>Edit</button>
|
||||
<button
|
||||
className="btn btn-primary"
|
||||
onClick={handlePublish}
|
||||
disabled={working}
|
||||
title="POST /api/ea2/apply-batch"
|
||||
>
|
||||
{working ? 'Publishing...' : 'Publish to EA2'}
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
|
||||
{draft.step === "Publish" && (
|
||||
<div className="wizard-panel success-panel">
|
||||
<div className="success-icon"><Check size={32} /></div>
|
||||
<h3 className="panel-h">Process Published!</h3>
|
||||
<p>Process definition <code>{publishedKey}</code> is now active in EA2.</p>
|
||||
<div className="actions-row">
|
||||
<button className="btn btn-secondary" onClick={() => { setDraft({ step: "Intake", name: "", description: "", nodes: [], edges: [], fields: [], rules: [] }); setPublishedKey(null); }}>Create Another</button>
|
||||
<button
|
||||
className="btn btn-primary"
|
||||
onClick={handleStartInstance}
|
||||
disabled={working}
|
||||
title="POST /api/runtime/transactions"
|
||||
>
|
||||
Start First Instance Now
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
Reference in New Issue
Block a user