feat: rebuild Process Studio into multi-phase Process Creation Wizard\n\n- Replace toy Studio.tsx with proper Wizard.tsx canvas\n- Build 6-step flow: Intake -> Analyze -> Generate -> Validate -> Draft saved -> Publish\n- Implement incremental EA2 writes via wizardApi.ts (flow, batch apply)\n- Use localStorage for draft recovery across reloads\n- Apply industrial-blueprint UI styling matching core doctrine\n- Add Vitest tests for Wizard components and API wrappers

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2026-06-14 03:47:26 +04:00
parent b2c1e57c86
commit 4bc7ae228a
27 changed files with 2274 additions and 275 deletions
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import { useState, useEffect } from "react";
import { useApp } from "../state/store";
import { wizardApi, type BatchOperation } from "../lib/wizardApi";
import { Branch, Check, Close, ChevronRight } from "../components/icons";
type WizardStep = "Intake" | "Analyze" | "Generate" | "Validate" | "Draft saved" | "Publish";
const STEPS: WizardStep[] = ["Intake", "Analyze", "Generate", "Validate", "Draft saved", "Publish"];
interface DraftState {
step: WizardStep;
flowKey?: string;
name: string;
description: string;
nodes: any[];
edges: any[];
fields: { name: string; type: string }[];
rules: string[];
}
export default function Wizard() {
const mode = useApp((s) => s.mode);
const pushToast = useApp((s) => s.pushToast);
const refreshLive = useApp((s) => s.refreshLive);
const actor = useApp((s) => s.actor);
const setScene = useApp((s) => s.setScene);
const canPublish = mode === "live" && !!actor?.user_id;
const [draft, setDraft] = useState<DraftState>(() => {
try {
const stored = localStorage.getItem("fm.mc.wizard.draft");
if (stored) return JSON.parse(stored);
} catch {}
return {
step: "Intake",
name: "",
description: "",
nodes: [],
edges: [],
fields: [],
rules: []
};
});
const [working, setWorking] = useState(false);
const [publishedKey, setPublishedKey] = useState<string | null>(null);
useEffect(() => {
localStorage.setItem("fm.mc.wizard.draft", JSON.stringify(draft));
}, [draft]);
const updateDraft = (patch: Partial<DraftState>) => {
setDraft(d => ({ ...d, ...patch }));
};
const handleIntakeSubmit = async () => {
if (!draft.description) return;
setWorking(true);
try {
const slug = `process_${Date.now()}`;
const res = await wizardApi.createDraft({
name: slug,
display_name: draft.name || "Untitled Process",
description: draft.description,
source_context: "EA2_DRAFT_PROCESS:process_creation",
config: {
wizard: {
marker: "EA2_DRAFT_PROCESS",
maxDepth: 5,
maxNodes: 40,
chat: [],
uploads: [],
panelState: {},
debug: []
}
}
});
// Auto-generate basic 5-step template
const templateNodes = [
{ _key: "n1", kind: "step", display_name: "Capture request details", dispatch_kind: "human" },
{ _key: "n2", kind: "step", display_name: "Validate requirements", dispatch_kind: "agent", agent_capability: "evaluate_business_rule" },
{ _key: "n3", kind: "step", display_name: "Prepare work package", dispatch_kind: "agent", agent_capability: "process_design_assistant" },
{ _key: "n4", kind: "step", display_name: "Review and approve", dispatch_kind: "human" },
{ _key: "n5", kind: "step", display_name: "Close out process", dispatch_kind: "human" }
];
updateDraft({
flowKey: res._key,
step: "Analyze",
nodes: templateNodes
});
pushToast("ok", "Draft created in EA2");
} catch (err: any) {
pushToast("err", `Failed to create draft: ${err.message}`);
} finally {
setWorking(false);
}
};
const handleStructureSave = async () => {
if (!draft.flowKey || !actor) return;
setWorking(true);
try {
const ops: BatchOperation[] = draft.nodes.map(n => ({
collection: "ea2_node",
op: "insert",
flow_key: draft.flowKey,
...n
}));
// Link them sequentially
for (let i = 0; i < draft.nodes.length - 1; i++) {
ops.push({
collection: "ea2_edge",
op: "insert",
flow_key: draft.flowKey,
_from: `ea2_node/${draft.nodes[i]._key}`,
_to: `ea2_node/${draft.nodes[i+1]._key}`,
kind: "next"
});
}
await wizardApi.applyBatch(draft.flowKey, ops, actor);
updateDraft({ step: "Generate" });
pushToast("ok", "Structure saved");
} catch (err: any) {
pushToast("err", `Save failed: ${err.message}`);
} finally {
setWorking(false);
}
};
const handleDataSave = async () => {
if (!draft.flowKey || !actor) return;
setWorking(true);
try {
// In a real app we'd save proper data models here.
// For the spike we just move forward and do a dummy update
await wizardApi.updateDraftConfig(draft.flowKey, {
config: { wizard: { panelState: { fields: draft.fields } } }
});
updateDraft({ step: "Validate" });
pushToast("ok", "Data requirements saved");
} catch (err: any) {
pushToast("err", `Save failed: ${err.message}`);
} finally {
setWorking(false);
}
};
const handleRulesSave = async () => {
if (!draft.flowKey || !actor) return;
setWorking(true);
try {
await wizardApi.updateDraftConfig(draft.flowKey, {
config: { wizard: { panelState: { rules: draft.rules } } }
});
updateDraft({ step: "Draft saved" });
pushToast("ok", "Rules saved");
} catch (err: any) {
pushToast("err", `Save failed: ${err.message}`);
} finally {
setWorking(false);
}
};
const handlePublish = async () => {
if (!draft.flowKey || !actor) return;
setWorking(true);
try {
const ops: BatchOperation[] = [
{
collection: "ea2_flow",
op: "update",
_key: draft.flowKey,
status: "published"
}
];
await wizardApi.applyBatch(draft.flowKey, ops, actor);
updateDraft({ step: "Publish" });
setPublishedKey(draft.flowKey);
pushToast("ok", "Process published successfully!");
refreshLive();
} catch (err: any) {
pushToast("err", `Publish failed: ${err.message}`);
} finally {
setWorking(false);
}
};
const handleStartInstance = async () => {
if(!publishedKey) return;
setWorking(true);
try {
await wizardApi.startInstance(publishedKey);
pushToast("ok", "New instance started!");
setScene("mission");
} catch(err:any) {
pushToast("err", `Failed to start: ${err.message}`);
} finally {
setWorking(false);
}
}
const renderStepNav = () => (
<div className="wizard-progress">
{STEPS.map((step, i) => {
const isActive = step === draft.step;
const isPast = STEPS.indexOf(step) < STEPS.indexOf(draft.step);
return (
<div key={step} className={`wizard-step-marker ${isActive ? 'active' : ''} ${isPast ? 'past' : ''}`}>
<span className="step-num">{i + 1}</span>
<span className="step-label">{step}</span>
{i < STEPS.length - 1 && <ChevronRight size={12} className="step-chevron" />}
</div>
);
})}
</div>
);
return (
<div className="wizard-container">
<header className="wizard-header">
<div>
<div className="mc-hero-eyebrow"><Branch size={12} /> Process Creation Wizard</div>
<h2 className="mc-hero-title">Build a new process</h2>
</div>
{renderStepNav()}
</header>
<div className="wizard-content">
{draft.step === "Intake" && (
<div className="wizard-panel">
<h3 className="panel-h">What process do you want to build?</h3>
<div className="field-group">
<label>Name (optional)</label>
<input
type="text"
value={draft.name}
onChange={e => updateDraft({ name: e.target.value })}
placeholder="e.g. Laptop Procurement"
/>
</div>
<div className="field-group">
<label>Describe the process</label>
<textarea
value={draft.description}
onChange={e => updateDraft({ description: e.target.value })}
placeholder="When a store manager requests a new laptop, run a procurement approval..."
rows={4}
/>
</div>
<button
className="btn btn-primary"
onClick={handleIntakeSubmit}
disabled={!draft.description || working || !canPublish}
title="POST /api/ea2/flow"
>
{working ? 'Saving...' : 'Start Drafting →'}
</button>
{!canPublish && <p className="warning-text">Switch to LIVE mode + sign in to create processes.</p>}
</div>
)}
{draft.step === "Analyze" && (
<div className="wizard-panel">
<h3 className="panel-h">Review proposed structure</h3>
<div className="node-list">
{draft.nodes.map((n, i) => (
<div key={n._key} className="node-card">
<div className="node-header">
<span className="node-idx">{i + 1}</span>
<input
value={n.display_name}
onChange={e => {
const newNodes = [...draft.nodes];
newNodes[i].display_name = e.target.value;
updateDraft({ nodes: newNodes });
}}
/>
</div>
<div className="node-meta">
<select
value={n.dispatch_kind}
onChange={e => {
const newNodes = [...draft.nodes];
newNodes[i].dispatch_kind = e.target.value;
updateDraft({ nodes: newNodes });
}}
>
<option value="human">Human Task</option>
<option value="agent">Agent Task</option>
<option value="system">System Task</option>
</select>
</div>
</div>
))}
</div>
<button
className="btn btn-primary"
onClick={handleStructureSave}
disabled={working}
title="POST /api/ea2/apply-batch"
>
{working ? 'Saving...' : 'Confirm Structure →'}
</button>
</div>
)}
{draft.step === "Generate" && (
<div className="wizard-panel">
<h3 className="panel-h">What information do you need to collect?</h3>
<div className="field-list">
{draft.fields.map((f, i) => (
<div key={i} className="field-row">
<input
placeholder="Field name"
value={f.name}
onChange={e => {
const newFields = [...draft.fields];
newFields[i].name = e.target.value;
updateDraft({ fields: newFields });
}}
/>
<select
value={f.type}
onChange={e => {
const newFields = [...draft.fields];
newFields[i].type = e.target.value;
updateDraft({ fields: newFields });
}}
>
<option value="string">Text</option>
<option value="number">Number</option>
<option value="boolean">Yes/No</option>
</select>
<button className="icon-btn" onClick={() => updateDraft({ fields: draft.fields.filter((_, idx) => idx !== i) })}><Close size={12} /></button>
</div>
))}
<button className="btn btn-secondary" onClick={() => updateDraft({ fields: [...draft.fields, { name: "", type: "string" }] })}>+ Add Field</button>
</div>
<button
className="btn btn-primary"
onClick={handleDataSave}
disabled={working}
title="PUT /api/ea2/flow/{key}"
>
{working ? 'Saving...' : 'Confirm Data →'}
</button>
</div>
)}
{draft.step === "Validate" && (
<div className="wizard-panel">
<h3 className="panel-h">When should this process do something different? (Rules)</h3>
<div className="field-list">
{draft.rules.map((r, i) => (
<div key={i} className="field-row">
<input
placeholder="e.g. If cost > 5000, require VP approval"
value={r}
onChange={e => {
const newRules = [...draft.rules];
newRules[i] = e.target.value;
updateDraft({ rules: newRules });
}}
style={{ flex: 1 }}
/>
<button className="icon-btn" onClick={() => updateDraft({ rules: draft.rules.filter((_, idx) => idx !== i) })}><Close size={12} /></button>
</div>
))}
<button className="btn btn-secondary" onClick={() => updateDraft({ rules: [...draft.rules, ""] })}>+ Add Rule</button>
</div>
<button
className="btn btn-primary"
onClick={handleRulesSave}
disabled={working}
title="PUT /api/ea2/flow/{key}"
>
{working ? 'Saving...' : 'Review Process →'}
</button>
</div>
)}
{draft.step === "Draft saved" && (
<div className="wizard-panel">
<h3 className="panel-h">Review & Publish</h3>
<p>Your process <strong>{draft.name || 'Untitled'}</strong> is ready to be published to EA2.</p>
<div className="summary-stats">
<div><span>Steps:</span> {draft.nodes.length}</div>
<div><span>Data fields:</span> {draft.fields.length}</div>
<div><span>Rules:</span> {draft.rules.length}</div>
</div>
<div className="actions-row">
<button className="btn btn-secondary" onClick={() => updateDraft({ step: "Intake" })}>Edit</button>
<button
className="btn btn-primary"
onClick={handlePublish}
disabled={working}
title="POST /api/ea2/apply-batch"
>
{working ? 'Publishing...' : 'Publish to EA2'}
</button>
</div>
</div>
)}
{draft.step === "Publish" && (
<div className="wizard-panel success-panel">
<div className="success-icon"><Check size={32} /></div>
<h3 className="panel-h">Process Published!</h3>
<p>Process definition <code>{publishedKey}</code> is now active in EA2.</p>
<div className="actions-row">
<button className="btn btn-secondary" onClick={() => { setDraft({ step: "Intake", name: "", description: "", nodes: [], edges: [], fields: [], rules: [] }); setPublishedKey(null); }}>Create Another</button>
<button
className="btn btn-primary"
onClick={handleStartInstance}
disabled={working}
title="POST /api/runtime/transactions"
>
Start First Instance Now
</button>
</div>
</div>
)}
</div>
</div>
);
}