// Real human dogfood — persona chip click should sign in directly. import { chromium } from "playwright"; const URL = "https://canvas.flow-master.ai/"; const b = await chromium.launch({ headless: true }); const ctx = await b.newContext({ viewport: { width: 1440, height: 900 } }); const p = await ctx.newPage(); const calls = []; p.on("response", (r) => { const u = r.url(); if (u.includes("/api/")) calls.push({ status: r.status(), url: u.replace("https://canvas.flow-master.ai", "") }); }); console.log("[1] Visit canvas.flow-master.ai"); await p.goto(URL, { waitUntil: "domcontentloaded" }); await p.waitForTimeout(2000); console.log("[2] Click CEO persona chip"); await p.locator(".persona-chip", { hasText: /Mariana/ }).click(); await p.waitForTimeout(4000); console.log("[3] Check scene + url"); const onLogin = (await p.locator(".login-page").count()) > 0; const onLanding = (await p.locator(".hero-eyebrow").count()) > 0; const sceneClass = await p.evaluate(() => document.querySelector("[class*='shell-']")?.className); console.log(` onLogin=${onLogin} onLanding=${onLanding} shell=${sceneClass}`); console.log("[4] Try Mission"); await p.locator(".tab", { hasText: /Mission/ }).click().catch(() => {}); await p.waitForTimeout(3000); const onMission = (await p.locator(".bp-node-body, .empty").count()) > 0; console.log(` onMission=${onMission}`); await p.screenshot({ path: "/tmp/canvas-evidence/05-LIVE-after-fix.png", fullPage: false }); console.log("\n=== API CALLS ==="); const status = {}; for (const c of calls) status[c.status] = (status[c.status] || 0) + 1; console.log("status counts:", JSON.stringify(status)); console.log("first 10:"); for (const c of calls.slice(0, 10)) console.log(` ${c.status} ${c.url.slice(0, 80)}`); await b.close();